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 muscle memory


How do our bodies remember?

MIT Technology Review

How do our bodies remember? The more we move, the more our muscle cells begin to make a memory of that exercise. Explains: Let our writers untangle the complex, messy world of technology to help you understand what's coming next. "Like riding a bike" is shorthand for the remarkable way that our bodies remember how to move. Most of the time when we talk about muscle memory, we're not talking about the muscles themselves but about the memory of a coordinated movement pattern that lives in the motor neurons, which control our muscles. Yet in recent years, scientists have discovered that have a memory for movement and exercise.


Why Tesla's New "Yoke" Steering Wheel Could Be a Safety Problem

Slate

For once we can say that Tesla really has reinvented a wheel. For its newest Model S sedans and Model X SUVs, the carmaker dropped the traditional circular steering wheel in favor of what it's calling a "yoke." This yoke is rectangular and reminiscent of what you might see in a jet or a racecar. Tesla CEO Elon Musk indicated that the company made the change because, "Yet another round wheel is boring & blocks the screen," adding that Tesla's "Full Self-Driving" function--controversial due to safety concerns--"in panoramic mode looks way better with a yoke." Consumer Reports recently published a harsh review entirely focused on the Model S yoke, noting that the organization's test drivers found the steering apparatus to be hard to hold on to and awkward to maneuver.


Tony Hawk's Pro Skater 1 2, a Nostalgia Trip With Plenty of Growth, Is Right at Home in 2020

TIME - Tech

When skateboarding video game Tony Hawk's Pro Skater arrived on the PlayStation in 1999, no one could have expected the cultural impact it would have or how much muscle memory it would ingrain into dedicated fans. It was an enormous hit with skaters and non-skaters alike, helping to usher in a more-mainstream acceptance of skateboarding culture, define a new video game genre and teach tens of thousands the words to Motörhead's "Ace of Spades." Twenty-one years after the release of the first game, publisher Activision and developer Vicarious Visions will release Tony Hawk's Pro Skater 1 2, a ground-up remaster of the first two games, on Sept. 4, for PlayStation 4, Xbox One and PC. And while it sticks very closely to its source, the new game feels like it belongs in 2020, with a greater focus on representation and a firm grounding in that angsty skate culture aesthetic. Tony Hawk himself couldn't be more excited about the release. "You don't understand how many people ask me about [Tony Hawk's Pro Skater 1 and 2]," Hawk told TIME.


I tried switching from the 13-inch MacBook Pro to the 12.9-inch iPad Pro. Here's why I failed

PCWorld

I really wanted it to work. A couple of weeks ago I closed my MacBook on a Friday afternoon with no plans to open it for a week. I wasn't going on vacation--rather, I was testing the theory that the iPad could actually be "a computer." My setup was as high-end as you could get: a 12.9-inch iPad Pro with 1TB of storage and cellular connectivity, a Magic Keyboard, and Apple Pencil--a setup that's more expensive than the 13-inch MacBook Pro I got it in 2016. It looked great on my desk and felt every bit like the future Apple sells.


12 things I learned by switching from the 13-inch MacBook Pro to the 12.9-inch iPad Pro

PCWorld

I really wanted it to work. A couple of weeks ago I closed my MacBook on a Friday afternoon with no plans to open it for a week. I wasn't going on vacation--rather, I was testing the theory that the iPad could actually be "a computer." My setup was as high-end as you could get: a 12.9-inch iPad Pro with 1TB of storage and cellular connectivity, a Magic Keyboard, and Apple Pencil--a setup that's more expensive than the 13-inch MacBook Pro I got it in 2016. It looked great on my desk and felt every bit like the future Apple sells.


How to use Artificial Intelligence in Business.

#artificialintelligence

While everyone is talking about AI, I've a feeling pretty much everyone is getting it wrong. Historically we make the same mistakes, we swap out an old technology with a new one, rather than building around what's newly possible. In our need to be seen to be quick, to get the headlines for innovation, to excitedly embrace the new we ruin everything that is new and transformative, and instead limit the benefits with mere augmentation. This is a peek into the thinking within my book, published next year. We've made the exact same mistakes before... TWICE Electricity didn't change the world overnight, it took more than 30 years for industry and society to unleash its transformative power.


AI Writing script for short film

@machinelearnbot

Annalee Newitz is the Tech Culture Editor at Ars Technica. Her work focuses on cultural impact of science and technology. She founded the science and science fiction blog io9.com, and is the author of Scatter, Adapt, and Remember: How Humans Will Survive a Mass Extinction. Her first novel, Autonomous, comes out in September 2017. She has a Ph.D. in English and American Studies from UC Berkeley, and was the recipient of a Knight Science Journalism Fellowship at MIT.


Want a True Bionic Limb? Good Luck Without Machine Learning

#artificialintelligence

In 2006, the Defense Advanced Research Projects Agency vowed to build, within four years, a brain-controlled prosthetic arm indistinguishable from the real thing. Yet after hundreds of millions of dollars and more than a decade of engineering, most limb replacements (even those wired straight to the noggin) struggle to mimic human gestures. Cracking the neural code for movement was trickier than expected. The trouble lies in getting past conscious thought. "Capturing the body's innate ability to just know what to do is something really lacking from all prosthetics today," says Mike McLoughlin, who manages the prosthetics program at Johns Hopkins.


An AI wrote all of David Hasselhoff's lines in this bizarre short film

#artificialintelligence

Last year, director Oscar Sharp and AI researcher Ross Goodwin released the stunningly weird short film Sunspring. It was a sci-fi tale written entirely by an algorithm that eventually named itself Benjamin. Now the two humans have teamed up with Benjamin again to create a follow-up movie, It's No Game, about what happens when AI gets mixed up in an impending Hollywood writers' strike. Ars is excited to debut the movie here, so go ahead and watch. We also talked to the film cast and creators about what it's like to work with an AI.


Manipulating the brain to hasten learning

The Japan Times

For some athletes, success has come from a dedication to practice and the repetition of a particular routine. Baseball icon Ichiro Suzuki or English soccer star David Beckham are two examples that immediately spring to mind. Ichiro, for example, recalls hitting around 500 pitches per day as a child practicing with his father. These days, his daily routine includes weight training to maintain strength and flexibility. Beckham, meanwhile, says he must have practiced taking tens of thousands of free kicks as a child.